Third party rechargeable battery pack kits are also available. To fully charge a battery pack takes approximately 2 hours with the Quick Charge Kit the Play & Charge Kit takes longer (and depends on whether the controller is being used). An upgraded version of the Rechargeable Battery Pack, which provides up to 35 hours of gameplay if using the Play & Charge Kit or 40 hours of gameplay if using the Quick Charge Kit, is included with "transforming d-pad" wireless controllers. It also ships as part of both the Play & Charge Kit and Quick Charge Kit. It is recommended in place of disposable AA batteries, due to the replacement cost (in both economic and environmental terms). The pack provides up to 25 hours of continuous gaming for the wireless controller. The Rechargeable Battery Pack for the Xbox 360 controller contains two AA nickel metal hydride (NiMH) batteries inside a sealed casing, with a custom connector on the rear to allow charging through the Xbox 360 controller itself. The Alienware Alpha PC includes an Xbox 360 controller and receiver.Ĭontroller accessories Rechargeable Battery Pack Battery Pack, Play & Charge Cable and Quick Charger The Microsoft LifeChat ZX-6000 wireless headset for PC includes a black version of the receiver which works with Xbox 360 wireless accessories. The "Wireless Controller for Windows" bundle includes the receiver for a higher price, but is still available. In the US, Microsoft has stopped producing the stand-alone receiver and it is increasingly difficult to find in stores or online. This issue has been solved in a number of ways by end users depending on where the damage from the excess power has manifested itself-in some cases simply purchasing a powered hub (which typically can provide a higher current than a PC port) will fix the issues while in others it may be necessary to work around a blown internal fuse. There have been many reports that the receiver will work for days, weeks, or couple of months then fail to "receive" the signal from the Xbox 360 controller. Also an issue that has arisen from this product is the amount of power in which the receiver draws. One of the issues with using wireless controllers is that there is no way (with the standard Microsoft Xbox controller drivers) to turn the controllers off unless the batteries are removed from the controller or a third-party application is used. However, it is worth noting that the racing wheel does not currently have force feedback support. The official Xbox website noted that the adapter will work with "all future wireless devices". It is specifically designed to work with games bearing the " Games for Windows" logo, but will function with most games that permit a standard PC gamepad. The device has a 30-foot (10 meter) range and a six-foot (2 meter) USB cable. The device acts in a similar manner to an Xbox 360, allowing up to 4 controllers and 4 headsets at a time to be connected to the receiver. The adapter was first revealed at E3 2006 and released on February 16, 2007. Most Xbox 360 wireless accessories are supported, including standard controllers, racing wheels (without force-feedback), headsets and guitar controllers. In order to accommodate this, Microsoft released the Wireless Gaming Receiver (sold as "Crossfire Wireless Gaming Receiver" in the UK), which allows wireless Xbox 360 accessories to be used on a Windows-based PC. While PS3 and Wii wireless controllers use Bluetooth for connectivity (and can be used with Bluetooth-equipped computers with appropriate software), Xbox 360 wireless accessories communicate over a proprietary 2.4 GHz protocol. USB, Proprietary 2.4 GHz wireless technology Wireless Gaming Receiver Wireless Gaming Receiver for Windows The Xbox 360 controller has vibration feedback which is limited to titles using the new XInput API, however, unlike the first Xbox, the face buttons are not analog. The Xbox 360 controller has been used in the United States and British militaries. The controller is also compatible with PCs, though wireless controllers will need the Wireless Gaming Receiver. The original first-generation Xbox controllers are not compatible with the Xbox 360. USB keyboards are also supported, but only for inputting text and navigating the dashboard additionally, the number pad and hotkeys are non-functional. The wired controllers may be connected to any of the USB ports on the console (the number of ports depends on model: old-style 360s have two at the front and one on the rear, while Xbox 360 S units have two at the front and three at the rear), or to a USB hub. The wireless controllers run on either AA batteries ( Alkaline or rechargeable) or on a rechargeable battery pack. Up to four controllers are able to connect to Xbox 360, including wired and wireless gamepads. Main article: Xbox 360 controller Xbox 360 Wireless controller
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